Scriptwriting:
While I am an animator and a sketcher ( either practical or digital) I am also an aspirational scriptwriter, and I am currently writing an animated TV show idea, one that is made for slightly older audiences and also possesses action. While I don't have any samples of my scripts nor any other aspects which this site can show at this point, below shows a list of knowledge I have for when writing a story, to educate myself and others:
(Side note: This is a page which is still in development).
-
Logic before emotion, it is better to have a story make sense rather than trying to form scenes which are emotional or deep irrespective of a narrative's events.
Every success should come at a cost, the more it happens throughout a story, the better the momentum.
The protagonist (the main character) should have the most screen time, and the likes of the protagonist and certain side characters would go through a character arc, getting what they want while also getting what they need. They go through stages such as finding out their original belief being test, finding out their belief isn't the right way to achieve a goal and eventually gaining a new belief which saves the day.
A character would have many qualities such as beliefs, values, motivations, personality traits, strengths and weaknesses. There are other aspects like the level of experience they have, as well as causal likes or dislikes which can add dimension to them.
A good story balances between quiet and loud moments, the latter is where we would see more of the plot in action (such as fight scenes) while the former enables the story to take a breather e.g. a character conversation where we can learn more about the characters.
Themes only work if a story's events are consistent with the message and the logic of the narrative.
Always think how something would work practically rather than being cool for the sake of it.
Suspension of disbelief is not an all compassing justification e.g. if a superhero film has people who have mystical super strength which is set up, it doesn't mean that they should survive a nuclear blast if there is not set up there.
The concept of set up and pay off, building enough material in-between to make either better on repeat viewings.
Characters should always go for what they want, should act based on their history and would respond to certain aspects based on their interest. Or even what their history is like with other characters.
(In scriptwriting):
INT- Indoors
EXT- Outdoors